Books

  • Dungeons and Dreamers: The Rise of Computer Gaming from Geek to Chic: A cultural history of computer gaming’s social communities with co-author Brad King, this was published by McGraw-Hill/Osborne in 2003. It’s out of print now, but we’re currently updating it for a second edition to be published by Carnegie-Mellon’s ETC Press.   ——>  (First chapter)
  • Beggars will Ride (wait for it…): A small town coming-of-age story, with kung fu. A first novel examining what happens when deeply held desires ripen, and begin to rot. —–> (First chapter)

Articles

A small sampling of various styles of writing:

Wired: Three-part series on the opening of CERN’s Large Hadron Collider (LHC)

CNET: How Sony Failed to Connect, Again (an inside look at the collapse of Sony’s music player ambitions)

CNET: How Label-Backed P2P was Born (the story of an unlikely alliance between P2P rebels and major label execs)

CNET: A Novelist Turned Gaming Innovator (profile of Sean Stewart, a novelist who helped give early alternate reality games a literary cast)

CNET: Broadband — Breaking the Digital Gridlock (a four-part series on the politics and technological potential of next-generation broadband networks in the United States)

Technology Review: A Smarter Web (a look at the development and potential of semantic web technology)